‘Walk this way…reflections on a #Twalk’ #SocMedHE17 | rowellc

Our joint proposal (Alex Spiers, Andrew Middleton, Claire Moscrop, Santanu Vasant and Jeff Walcock) for a conference workshop entitled ‘Walk this way…reflections on a #Twalk’ has been accepted at the 2017 Social Media for Learning in HE Conference at Sheffield Hallum University on 19th December. Here is the outline of the session we submitted:

By the end of the session workshop participants will,
Understand the benefits of using a #twalk as a learning space
Know how to design their own #twalk
Understand how social media can integrate seamlessly with face-to-face activities to create a…

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‘Walk this way…reflections on a #Twalk’ #SocMedHE17 | rowellc

Our joint proposal (Alex Spiers, Andrew Middleton, Claire Moscrop, Santanu Vasant and Jeff Walcock) for a conference workshop entitled ‘Walk this way…reflections on a #Twalk’ has been accepted at the 2017 Social Media for Learning in HE Conference at Sheffield Hallum University on 19th December. Here is the outline of the session we submitted:

By the end of the session workshop participants will,
Understand the benefits of using a #twalk as a learning space
Know how to design their own #twalk
Understand how social media can integrate seamlessly with face-to-face activities to create a…

Continue reading at:

http://ift.tt/2tUyuaV

Setting up a Digital Champions scheme | rowellc

Over the last few weeks I’ve been working on a new pilot project setting up a staff Digital Champions scheme for academics working at Regent’s University London. The scheme is to help Digital Champions share good practice across the university on a wide variety of learning technologies from Powerpoint, social media, blogging to email and Blackboard content. The Digital Champions will be allocated a Learning Technology who will work alongside the lecturer to support their project over the course of the academic year.

I started out by trying to clarify what the project was actually trying to…

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Video games in higher education: using video games to develop graduate attributes | rowellc

Despite a growing body of writing on the subject of game-based learning – Gee’s What Video Games Have to Teach Us About Learning and Literacy remains the most commonly-cited text, and is an inspirational read – there persists a certain snobbery around the use of video games in higher education.

Seymour Papert once suggested that the mating of education and entertainment had resulted in offspring that keep the bad features of both parents and lose the good ones, accurately describing the rise of ‘edutainment’ in the 1990s. More recently, however, we have seen a proliferation of educational…

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